On the 13th September 2018 Frontier announced that there would be a livestream to answer some of the questions following the exploration reveal that came yesterday.
“Good afternoon, Commanders.
“Tonight you’ll be able to join Lead Community Manager Edward Lewis and Senior Designer Adam Bourke-Waite from 7PM BST live on Youtube, covering the recently revealed Exploration changes coming to Beyond – Chapter Four and fielding some of your questions.
“We hope to see you there!
“NOTE – we will not be showing off any video footage or new images of the features on tonight’s stream. Streams showcasing this will be in the coming weeks.”
At 7pm on the 12th September 2018 Frontier announced that some of the forthcoming details for exploration in Chapter 4 of Beyond. You can read the full details by reading the Beyond: Chapter 4 section.
On the 7th September 2018 Frontier announced that Chapter 4 would see the implementation of a dedicated mission server. You can see the details below.
“In the next chapter of Beyond (3.3), we will be implementing and migrating mission data to a new separate server. While this mainly affects the back-end of the game, you will see some changes to missions in-game.
“As it currently stands, missions are on a shared server with other elements of the game. This has the risk of problems with missions causing outages and stability issues for the rest of the game if there are technical hiccups.
“So, what benefits will we see by moving missions to their own separate server?
- Any issue (generated by missions) which can cause a server outage or stability problems will no longer result in players disconnecting. Instead the missions will be unavailable for a period of time.
- If such issues do occur, the previous servers will be able to act as a back-up, offering better opportunities to recover game content as quickly as possible.
- We may see a slight decrease in mission board loading times.
- Missions will now be consistent across game modes (Solo/Open/Private Group).
“It’s also worth noting that, as a result of a dedicated ‘mission server’, there will be a removal/significant reduction of the method of refreshing mission boards by logging in and out of the game (“board flipping”). While we understand that this is a practice utilised by some* players, this was never the intended use of the mission system.
“Even though there is a small number of players doing this, we will increase the credit payout of missions (by 10%) across the board so all players using the mission boards as intended will see a net profit. As a result of this, some mission reward choices will see boosted influence, reputation and rank gains. As always when it comes to missions, we will continually review and balance them where needed.
“Ultimately, this is a healthy step for our overall servers and game experience.
“If you have any questions or would like to share your feedback with us, please post below!”
On the 5th September 2018 Frontier released the patch notes for 3.2.1. The update itself didn’t occur until the following day, the 6th September. You can see the details below, or find them in the Elite: Dangerous – Patch Notes page.
Fixes and Improvements
Alliance Challenger, Chieftain & Crusader
- Fixed various visual issues with hardpoints.
Lance Guardian Fighter
- Addressed an overheating issue when firing
Weapons & Modules
- Fixed large missile racks being unable to resupply ammunition using synthesis