Beyond: Chapter 3 – Release Day

Last Updated: 28th August @ 5:47pm (GMT)

Today, Tuesday the 28th August will see Frontier release the Chapter 3 update in the free Beyond series of updates. The game servers are expected to go down around 9am (BST) for around 7 hours. Once the patch notes and an official trailer are released they will appear in this post. You can also read about Chapter 3 content, here.

Chapter 3 – Content

Chapter 3 – Live Stream

Frontier have released the patch notes for Chapter 3. You can see them below, on the official forum here or in the Patch Notes section (re-named from ‘Current Features’) of this website, here.


Chapter 3 – Patch Notes

Weapons

The following weapons have been added to outfitting (where applicable):

  • Large Dumbfire Missile
  • Large Seeking Missile
  • Large Torpedo Launcher
  • Large Multi Cannon (turret)

The following weapons have been added to the Human Tech Broker:

  • Small Shock Cannon (turret)
  • Small Shock Cannon (gimbal)
  • Small Shock Cannon (fixed)

The following weapons have been added to the Guardian Tech Broker

  • Small Guardian plasma launcher (turret)
  • Small Guardian plasma launcher (fixed)
  • Small Guardian Shard Cannon (turret)
  • Small Guardian Shard Cannon (fixed)
  • Small Guardian Gauss Cannon (fixed)

Ships

Crusader : Latest member of the Alliance ship group. A medium sized ship based on the Alliance Chieftain, with the additional space to carry a fighter bay.

Guardians

New Guardian sites added to space and planet surfaces for players to investigate.

Three Guardian fighters added (via Guardian tech brokers):

  • Trident (XG7) armed with a Plasma Auto Cannon
  • Javelin (XG8) armed with a Shard Launcher
  • Lance (XG9) armed with a Gauss Focus Cannon

Engineers

Players will now be able to work with a variety of Engineers across the Colonia region.

Wing Missions

Added two new wing mission types:

  • Planetary settlement hack
  • Planetary settlement disable

Fixes and Improvements

Art

Fixed some misaligned geometry at Pavlov Beacon

Audio
Increased the volume of the Archer COVAS pack

Galaxy Map/System Map
Renamed some systems that had duplicated names

General Fixes & Tweaks

  • Fixed some German localisation issues
  • Fixed some localisation issues with the unlock messages for Guardian technologies
  • Fixed issue where ships hitcheck is missing when player is in an SRV

Installations/POIs/USSs

  • Fixed a rare issue causing a resource extraction site to be incorrectly positioned outside an asteroid belt
  • Added missing interaction objects to Agricultural Installation
  • Fixed some improperly placed Guardian pylons
  • Fixed Skimmers not spawning correctly at Bova Point+

Missions

  • Fixed some instances of mission targets not appearing in mission specific signal sources
  • Fixed an issue with completing Source and Return missions
  • Fixed mission objectives not spawning for Dark Wheel Wetwork mission
  • Fixed some instances of Assassination missions not updating correctly when scanning a Nav Beacon
  • Fixed missing text in some mission messages
  • Fixed wing depot text incorrectly appearing in a non-wing variant

Powerplay
Fixed the 20% discount on Corrosion Resistant Cargo Racks not applying at an Edmund Mahon controlled station

Ships & SRV

Anaconda
Fixed the Pulse paintjob displaying incorrectly when your ship is damaged

Imperial Clipper
Improved some areas of the Military paintjob

Krait Mk. II

  • Fixed antenna that could only be seen from inside the cockpit
  • Fixed the order of the dashboard bobblehead slots
  • Fixed missing boost and thruster audio when in vanity camera
  • Fixed description inconsistencies
  • Fixed outfitting camera issues whilst in VR
  • Fixed missing UI audio for multi-crew members

Federal Drop Ship
Fixed incorrect name plate outfitting cameras

Stability Fixes 

  • Fixed a memory related crash for Xbox One
  • Fixed a rare crash that could occur when in an Remote Engineer Workshop
  • Fixed a rare Galaxy Map crash
  • Fixed Xbox One crash that could occur when disconnecting a controller
  • Fixed a crash that could occur when activating data points at Penal Colony BV-2259
  • Fixed a crash that could occur when swapping modules

User Interface
Fixed the landing pad number being truncated when playing the game in Brazilian Portuguese

Weapons & Modules

  • Fixed Guardian Modules being listed incorrectly when playing the game in Russian
  • Fixed an issue whereby the turreted version of the Flechette Launcher would not show in outfitting if unlocked before the fixed version

Server Fixes and Tweaks

  • Demand for mined commodities during mining community goals should now be displayed in the commodity market’s demand column
  • Fix Commander module storage limits occasionally breaking when swapping multiple modules between storage & ship
  • Premium guardian synthesis recipes now use guardian materials, like the basic & standard guardian recipes
  • Markets at risk of being affected by Thargoid Sensor interference should more clearly advertise their increased demand for meta alloys

 

Chapter 3 – Brief Overview

Frontier made a short presentation courtesy of Adam Woods at the Gamescom Elite meet this evening. Below is a brief list of what was mentioned. These will be expended upon tomorrow with the official Frontier reveal. Thanks to Pleijp73 for the video from which this information is taken.

General Outfitting

  • Large Dumbfire Missile
  • Large Seeking Missile
  • Large Torpedo Launcher
  • Large Multi-cannon (turret)

Human Tech Broker

  • Small Shock Cannon (Turret, Gimbal & Fixed Mounts)

Guardian Tech Broker

  • Small Plasma Launcher (Turret & Fixed Mounts)
  • Small Shard Cannon (Turret & Fixed Mounts)
  • Small Gauss Cannon (Turret & Fixed Mounts)

Wing Missions

  • New planetary settlement wing missions

Settlements

  • New settlements with backstories to be discovered.

Colonia

  • Some new Engineers will now be available in Colonia.

The Crusader

  • This matches the Chieftain and Challenger in combat and manouverability but also has a ship launched fighter bay and has space for two multi-crew.

Guardian Beacons

  • These can be found in Chapter 3 and will require players to work out what they do and “ultimately what they will lead you to”.

New Technology

Ram Tah has developed a new Guardian based launched fighter Hybrid Fighter Series named,

  • The Trident (carries a Plasma Autocannon)
  • The Javelin (carries a Shard Launcher)
  • The Lance (carries a Gauss Focus Cannon)

 

Beyond: Chapter 3 – Release Date

At 7pm on the 16th August 2018 Frontier announced that Chapter 3 of Beyond would be released on Tuesday, 28th August 2018.

Further details of the content will be revealed to those attending Gamescom on the 22nd August with more public details following the next day. A short teaser trailer can be seen below hinting at the return of The Guardians. More detail will appear here during and after Gamescom.