Patch Update: 3.0.4

At 3:33pm on the 26th March 2018 Frontier announced the release of the 3.0.4 patch update. The servers are expected to be down for up to 2 hours. You can see the patch notes below, on the Elite: Dangerous – Current Features part of this blog or on the offical site, here.


“We are taking the galaxy servers down now for the 3.0.4 update which has a number of bug fixes. It also reverts the changes made to hot ships and access to outfitting in the 3.0.3 update, which means ships can now access outfitting anywhere except Starports controlled by a faction that has issued a bounty or fine against them.

Details about future crime proposals can be found here. Estimated downtime is approximately two hours, and we’ll communicate here and on our social media channels when the servers are back online. Thank you all for your patience. The change log can be found below:

Consoles

  • Fixed a cockpit shadow issue near planets on the PS4
  • Restored the version info text to the main menu on the XB1

Crime

  • Fixed an issue where players couldn’t pay off bounties via the Interstellar Factors Contact when their notoriety was 0
  • Refuelling from the Star port Services screen is now allowed while under Anonymous Access Protocol
  • Power bounties are now cleared when the player leaves or defects from a power
  • Power bounties are now included when cleaning a ship with Interstellar Factors
  • Outfitting service is always open (where available) except when using anonymous access

Installations/POIs/USSs

  • Fixed scans in settlements only giving one data material, apart from Guardian Blueprints which intentionally return one
  • Fixed an issue where police will spawn in anarchy systems at a USS

Local News Reports

  • Fixed the wrong ship name appearing in the top 5 bounty lists if a commander appears in more than one list
  • Fixed ship bounties not being added to the top 5 bounty lists on login
  • Fixed top 5 bounty list entries not expiring after 5 days
  • Fixed superpower bounties not being added to the top 5 bounty list when issued

Missions

  • Long distance passenger missions now properly allow the selection of a mission reward
  • Fixed rank up missions not spawning
  • Fixed some Search and Rescue missions not correctly reflecting the repair state of the Starport
  • Fixed some mission-only cargo types not being available
  • Delivery Wing mission payouts have been increased and the cargo requirement decreased

Multi-crew

  • Crew members now unlock trade data correctly when the helm scans a Nav Beacon

Player Journal

  • Fixed localised strings where the localisation resources redirect to another text symbol
  • Fixed missing “PayBounties” event
  • Ensured commodity names are localised in CargoDepot interactions, and when scooping and dumping from SRV
  • Fixed some factions having their influence displayed incorrectly

Stability Fixes

  • Fixed a rare memory crash
  • Fixed a connection issue that could occur near SYNUEFE VM-D C15-10 2 A
  • Fixed a connection issue that could occur near planet surfaces
  • Fixed a crash that could occur when using the Kill Warrant Scanner
  • Fixed the tourist beacon issue where the beacons became misplaced

Weapons & Modules

  • The damage values displayed for experimental weapons now more accurately represent the damage that they will deal against human vessels

3.0.3 – Update #2

On the 15th March 2018 Frontier gave another update regarding the 3.0.3 patch update. You can read it below or on the Frontier website, here.


“Hi everyone,

“As you might have guessed, update 3.0.3 will occur sometime next week and we’ll confirm with you the date and time in the near future.

“Aside from the list we mentioned here, we have information about some of the issues reported in this thread:

  • Material package for the affected players of the Guardian Power Plant issue.

    Material packages have been sent out to affected players. If you haven’t received yours, please contact our Customer Support team here.

  • Material drops at settlements provide only one item instead of three.

    Please see here.

  • Broken turrets on the Anaconda.

    Edit: This should have been resolved in 3.0.3.

  • Transmitter relating to the Eagle Eye Mystery located in Huveang De doesn’t appear to transmit its full message, just repeats the first part before mentioning the next system location.

    This is not a bug, and was intended.

  • Powerplay bounties cause a ship to become permanently ‘hot’ and subject to ‘hotness’ penalties for ship transfer.

    This is something we’re currently investigating and if you have reports about this please ensure they’re reported in the bug report section. 

  • Ram Tah mission disappearing
  • Decimals in the System Map. Should be a minor reversion to how it was in 2.4 and any time prior in the game before 3.0 Beta, and 3.0 live.

    These should now be fixed in 3.0.3.

  • Materials should automatically add themselves to the ignore list once they’re maxed out, and un-ignore once you’ve gone below the maximum.

    For 3.0.3 materials that you have maxed out should become auto-ignored.

“We will continue to investigate the rest of the issues reported in this thread and we encourage players to make bug reports here if they continue to encounter anything else.

“A full list of changes will be posted on the day of the update; however, we will also be making some revisions to crime functionality. We’ve provided some details by Lead Designer, Sandro Sammarco, below:

“For 3.0.3 we’re altering crime functionality: when you are wanted in a jurisdiction, your ship automatically deactivates the system authority link to prevent crimes gainst you from being detected. This is in line with it using anonymous access protocols to protect you from detection when docking at ports where you are wanted. It means that players will no longer be committing crimes when attacking wanted ships, even if they have not scanned them. It is still important to scan vessels that you are unsure about, but you will no longer become a criminal for attacking a criminal.

“Thanks for your continued patience.”