3.0 – Beyond: Release Day

Today, Tuesday the 27th February will see the release of the first Chapter of the Beyond series of updates. You can read the full breakdown on 3.0 here.

The patch notes can below, on Reddit, on this website here or on the official website here. There’s an official Frontier Live stream here and various others planned for later in the day. You can see the list here. The official post from Frontier can be seen below and watch the latest Commander Chronicles cinematic short below:

“Greetings Commanders, 

“The galaxy servers are currently down to allow us to update to 3.0 Elite Dangerous: Beyond – Chapter One. 

“The downtime is expected to last for approximately 9 hours, although this could potentially go over. 

“We have posted the full change log below, and a summary of how the features will work in Chapter One, will be available on the forum later today.”


  • Crime
    • Crime & Counter Crime system overhaul, including Advance Tactical Response (ATR)
    • When the player is destroyed they are not necessarily returned to the last port they docked at, based on a prioritised list of rules
    • If players are destroyed when a fine/bounty has been detected they will respawn at a detention centre
    • Players that join a Multi-crew session in someone else’s ship, and commit a crime, have a corresponding fine/bounty added to their own most valuable ship
    • Players can store hot modules (modules applied to a ship at the time a crime is committed)
    • Players can clean ships of any bounties and fines through an Interstellar Factor contact
    • Players can sell hot ships from the shipyard for a markdown
    • Access to port services including ship transferring/storage/retrieval/selling are limited if the player docks in a ‘wanted’ ship (bounties and fines) applicable in that jurisdiction, and the cost is increased where transfer is possible
    • Power bounties are issued instead of normal bounties for criminal acts to do with valid Powerplay interactions
    • Players can see details on fines and bounties in the wanted ships cockpit, the shipyard and the ship transfer screens
    • New crime recognised: “reckless weapons discharge”
    • Bounties and fines incurred by players are applied to the ship that the crime was committed in and never go dormant
    • Kill Warrant Scanner changes and Interstellar Bounties will be coming soon
  • Missions
    • Added new Wing Missions that can be shared across a Wing and completed as a group
    • Mission Depot added where players can accept an applicable mission and deliver the target commodity piece by piece to complete the mission
    • Mission reward choice
    • New USS scenarios added
  • Ships
    • Added new alien attack craft
    • Added the Chieftain. More manoeuvrable than ships of similar size and weight, the Alliance Chieftain from Lakon Spaceways has been designed not only to dish out punishment, but to avoid it. * Horizons only
    • Added second seat to the Keelback to support Multicrew
  • Trade Data & Galaxy Map
    • Galaxy map now indicates its mode when any tab is active
    • Galaxy Map: Filter by station services
    • Galaxy Map: Filters added for Thargoid & Guardian sites
    • More player factions have had a description added in their home system on the galaxy map
    • Filter for the new ‘detention centre’ government type (for new detention centre spawning areas)
    • Galaxy Map: Players can view trade data that they own, by commodity, represented on the galaxy map by colour coded icons
    • Galaxy Map: Players can view trending trade routes, and filter by AI or Human players
    • Galaxy Map: Players can view import and export prices, in a roll out screen, including the ability to select different markets and filter
    • Commodity Market: Players can search trade data they own, to compare it to the current market
    • Prison ships have been added to one of the routes to Colonia
    • Ship yards added to Caravanserai in Gandharvi and Eudaemon Anchorage in Rohini
  • Engineers
    • Material Trader contacts, which allow the player to convert materials. * Horizons only
    • Engineering a module or weapon results in progressively better improvements within a range
    • Players can convert and modify their older modules/weapons engineered before this update
    • Players can modify modules/weapons at selected ports (ports with access to outfitting) outside Engineer ports
    • Players can select which experimental effect they want to apply to their module, at a material cost
    • Players are presented with a screen where they can choose the module/weapon to modify, the Blueprint to apply or pin, see the material cost, and preview the outcome
  • Weapons and modules
    • Added Technology Broker contacts, which allows the player to unlock new weapons and modules in return for specific materials and commodities. * Horizons only
    • Medium Shock Cannon (Fixed, gimbal & turret)
    • Medium Remote Flechette Launcher (Fixed & Turret)
    • Medium Enzyme Missile (Fixed)
    • Size 4 Meta Alloy Hull Reinforcement Package
    • Recon Limpet Controller
  • Galnet Audio
    • For new articles, players can now listen to the news in English, French, German, Russian, Spanish and Brazilian Portuguese
    • News headlines can be accessed via the status menu
    • Galnet can now be accessed via the status menu and articles with audio can be played or queued into a playlist
    • Galnet Audio playback options added to controller bindings
    • Galnet Audio section added to audio options
  • Installation and Mega ship Interactions
    • Data link scanner upgraded to allow scanning mega ships and installations to reveal targets the player can interact with
    • Players can scan certain revealed targets to uncover sub-targets. These can be interacted with in different ways depending on the type
    • Players can damage generators to disable turrets
    • Players can use recon limpets to activate data terminals and comms arrays
    • Players can use hatch breaker limpets to open a cargo bay
  • Surface material system
    • Overhauled the surface material system for the rocky, high metal content and metal rich planets
    • Improved contrast and colour variation across and between bodies
    • The colouration of the surfaces now more clearly telegraphs the chemical makeup and volcanic activity of the worlds
  • Quality of Life
    • Added synthesis for new Technology Broker modules and weapons
    • Added synthesis for AX weapons
    • New cockpit voice assistant – Victor added as an alternative to Verity
    • Increased manoeuvrability benefits when boosting based on the ENG pips
    • Option added so players can choose how flight controllers address them (Commander Name, Ship Name or Ship ID) when approaching a station
    • ’Target Ignore’ feature added for material and commodity collectables and refining
    • Ability to see at a glance the quality and inventory quantity of materials targeted
    • Per material storage caps
    • Increased rewards at Search and Rescue contact
    • New High Value supercruise targets for pirates to raid
  • Misc Features
    • Large number of Commander Journal updates
  • Consoles
    • Portuguese language support added for consoles
    • 11 new Achievements for XB1 worth 200G
  • Bug fixes and Improvements
    • This update includes well over 1000 fixes for various issues that have been discovered and investigated during the development process. Note: The list provided by Frontier to fixes can be seen in the patch notes linked below.

 

 

Beyond: Live stream #3

Note: Updates of this stream can be seen here.

On Tuesday the 23rd January 2018 Frontier will complete the trio of live streams for Chapter 1 of the Beyond series of free updates:

Live Stream – Tuesday, 23rd January 2018
– Engineers
– Material Trader
– GalNet Audio
– Even more….!

If you want an overview of the Beyond season of updates you can see it here. If you want the full rundown on Beyond: Chapter 1, then you can see that here.

If you wish to read some of the Q&A Frontier have given to the previous two streams you can find them here and here.

Finally, don’t forget that the Beta for Beyond: Chapter 1 will begin at some point on Thursday, 25th January 2018.

2.4: The Return – Server downtime

Frontier have commented on the server downtime before the release of 2.4: The Return.

“Hi everyone,

“We hope you’re just as excited as we are for the launch of The Return 2.4 tomorrow (26/09/17), and we can’t wait for you to be in direct contact with the Thargoids in-game for the first time. As we’ve mentioned before, The Return 2.4 will unfold in a different way to previous updates, with the narrative and content releasing over the coming months.

“Due to the narrative and secretive nature of the update, we won’t be hosting a stream during the downtime tomorrow. We want you to experience the content for yourselves, so instead we are planning a Thargoid stream for this coming Thursday with our scientific community. There will also be a competition during the downtime that will get you sharpening up your combat skills – look on our social media channels and here on the forum for more information about that competition and how you can get involved.

“We expect the galaxy servers to be down from 9AM BST for approximately 9 hours +. There is a chance that this could run over, so we really appreciate your patience. As usual with these updates we’ll keep you as up to date as possible… I’ll post the changelogs here, and add update information to the thread as it comes in.

“Keep an eye on our social media channels. too for regular updates on the server status. We will try to respond to as many queries as possible, but we will give everyone advanced notice for when the servers come back online, and social media is your best bet for knowing when the servers are back up and running.”

Patch notes and any other information will appear on this blog when available.

2.4: The Return – Release Date

The release date for 2.4: The Return will be the 26th September 2017. The official cinematic release trailer, ‘Commander Chronicles: Retaliation’ can be seen below.

You can read the preview here. You can watch Frontier’s Thargoid Lore stream containing this video, some Thargoid history and some brief details about what to expect for 2.5 and onwards, here.

2.4: The Return – Live stream

Frontier have confirmed that the live stream for 2.4: The Return will take place Thursday 14 September at 7PM BST with details about the launch, plus a discussion with developers about the story so far.

You can watch the stream here.

A write-up of the most important information will follow on here in due course.

 

2.4: The Return – Frontier Update

Frontier have posted some information regarding the release of 2.4: The Return on the official forum as of 7.11pm this evening.

“Hi everyone,

“We’ve been noticing a lot of conversations and speculation regarding when 2.4 will be released, and many are guessing at this week. To respond to all of these speculations in one go, in the interest of managing expectations and being open in our communications with you, we wanted to give you a clearer idea about when we’ll give you that information.

“In the stream next week on Thursday 14 September at 7PM BST, we’ll be bringing on our developers for a lore live stream where we’ll discuss some of the story in preparation for 2.4 so that you’re ready for when the update comes. We’ll also be giving more information about the launch of 2.4 The Return, and a date of when you can expect to be exploring the content for yourself!

“Thank you for your participation in the recent betas, and thank you for your patience so far. We’re excited to bring you 2.4 The Return and look forward to the discoveries that the community makes about our alien visitors.”