Patch Update: 3.3.01 & Codex Issues

At 10:12am on the 19th December Frontier announced the release of the first patch update following Beyond: Chapter 4’s release. You can see them below or on the official website. A link to all patch notes can be found on this blog, here.

Edit @ 1:05pm : Also see the below or here, regarding some issues with the Codex:

Hi Commanders, 

Currently, when scanning an astronomical body, it will provide a record in your Codex with various details, such as the hottest, coldest, largest, smallest, etc. However, we have identified an issue in the Codex, where details of discovered body types are not being replaced when discovering the same body type with a greater or lesser record (such as the smallest, or largest body). 

Our initial fix for this issue will be going live today in the 3.3.01 update, and will allow the Codex to correctly track the name of system that bodies are found in.

We will be introducing a second fix in the future, which will display the correct value for discovered astronomical bodies in the Codex. 

We apologise for this issue and thank you for your patience!



Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms from 10:30 UTC for roughly one hour as we apply the 3.3.01 patch.

Thank you for your patience and we’ll see you in the black!

Please find the full patch notes below:

Codex

  • Corrected titles and descriptions for gas giant entries
  • Changed references of “Stellar Body” to “Astronomical body”

Conflict Zones

  • Fixed enemy ships appearing as clean, and incorrectly causing bounties to be given to Commanders that destroyed them

Controls

  • Fixed occasional complete loss of control input in various situations
  • X52 and X56 presets should be be available once again
  • Fixed a binding issue with T-Flight HOTAS X that caused the confirm options not to be navigable
  • Fixed SRV UI going missing when using the open Codex shortcut
  • Fixed issues with the HOTAS 4 controller on PS4

Crashes/Stability

  • Fixed various crashes on PS4
  • Fixed crash that could occur when landing on a planet
  • Fixed crash that could occur when entering a Notable Stellar Phenomena
  • Fixed a crash that could occur when in the galaxy map
  • Fixed crash that could occur when using a research limpet
  • Fixed crash that could occur when jumping to a new system

Federal Capital Ship

  • Fixed hitcheck issues

Localisation

  • Updated Russian translations for Codex Discoveries
  • Added descriptions for the recently added high value mining commodities

Mamba

  • Increased top end speed
  • Increased pitch rate when below max PIPs
  • Slightly reduced the ENG usage on boost
  • Slightly increased heat gain to compensate

Mining

  • Changed new mineable commodity from ‘Opal’ to ‘Void Opals’

Server Fixes

  • Fixed a number of adjudication and matchmaking server crashes
  • Fixed a number of transaction server performance and reliability issues
  • Fixed a cause of transaction server errors when selling exploration data
  • Retuned the balance of smuggling, crime, missions and selling exploration data with the faction simulation
  • Fixed a number of performance issues when processing the faction simulation
  • Fixed a server error with console players authenticating with the Companion API
  • Stop displaying first discovery names on the system map for star systems with that as their default discovery level, first mapping names should remain.
  • Server-side changes to recover more quickly from chat server failures

VR

  • Fixed hardlock that could occur when entering the Notable Stellar Phenomena
  • Corrected a visual mismatch between the left and right displays when probing planets
  • Fixed missing scan effects in the FSS mode when using a Vive HMD

Beyond: Chapter 4 – Is Live!

Last Updated: 12th December at 3:45pm (UTC)

Chapter 4 of Beyond is now available for download. The full patch notes are now available via the link below or on the Frontier website here. You can find some important links and information on the latest news for Chapter 4 listed below.

Beyond: A Season Overview
Beyond: Chapter 4 – Full Preview
Beyond: Chapter 4 – Patch Notes
Beyond: Chapter 4 – Livestream (12pm UTC)
Frontier: A thank you – Notes on the Beta
Lifetime Expansion Pass Holders – Update
Console Players SRV Surface Crash Fix
Back-up your keybindings!
Chapter Four Release Content Creator Schedule

Discovery Scanner 4 – The Art of Asteroids

At 4:21pm on the 5th December 2018 Frontier announced another in the Discovery Scanner series.

Greetings Commanders,

If last week’s Discovery Scanner episode wasn’t enough for you, we’ve another this week. This time, Art Director Chris Gregory will be talking us through, and showing, the artistic vision behind the implementation of crack-able asteroids and tools used to blast them apart! 

Hopefully see you there!

Livestream details

  • Topic – Discovery Scanner – The Art of Asteroids with Chris Gregory
  • Date – 6 December 2018
  • Time – 19:00 (UTC)
  • Where – Click here!

See you there!

Beyond: Chapter 4 – Release Date

At 12:12pm on the 3rd December 2018 Frontier announced the release date for Beyond: Chapter 4. You can read about it below, or on the official site here. You can get the full lowdown on all of Chapter 4’s contents here. Full patchy notes will be available here on release.

Greetings Commanders,

We’re very pleased to announce that Elite Dangerous: Beyond – Chapter Four will be released on… Tuesday 11 December!

his brand new update arrives just in time for the chilly nights of the winter holidays, and while you might be tempted to stay inside where it’s warm and snug, we will be bringing you a variety of features to get you out there… in space! 

Exploration
The Analysis Mode with the improved Exploration Discovery Scanner and Detailed Discovery Scanner, is a game-changing, brand new way for all Commanders to explore the Milky Way galaxy. After the initial scan of the system, you will then be able to tune your scanners to find stellar bodies and other phenomena. Not only is this new system a more realistic, satisfying and engaging exploration experience, but now you will be able to make more informed decisions on where to look next, and you will be more rewarded for your time spent exploring. Commanders will now have probes at their disposal to map the planetary surfaces, and planetary rings, in detail, to locate points of interest and leave your mark on the galaxy in a different way.

Mining
Asteroid belts and planetary rings are about to get very busy. New tools and mechanics will provide a fresh, exciting and lucrative mining experience for all Elite Dangerous Commanders. Using new exploration mechanics, miners can investigate rings to locate the best spots to start their mining sessions, and then the best specific asteroids to probe and excavate for rewards. With the right amount of skill and expertise, the new Abrasion blaster, Sub-surface displacement missile, and Seismic charge launcher, will provide some exciting and explosive results.

Squadrons
Squadrons is a new in-game way of uniting like-minded Commanders to support factions of their choice and compete for top spots in seasonal leader boards. New communication tools, including in-game chat channels, will help you blaze trails together, and leave your Squadron’s mark on the galaxy.

…and so much more!

You can check out all of the upcoming changes and additions via the forum threads here:

We can’t wait for you to explore all that awaits you in the fourth chapter of the Beyond series of updates!

Good luck out there, Commander!