On the 17th May 2018 at 7pm (BST), Frontier will be discussing Community Goal submissions during a live stream.
“Player-submitted Community Goals will be coming back very soon! We’re changing a few things up, so join me and, Principal Designer, Steve Kirby to talk about the old system, the new system, why we’ve changed and how it works!
We’ll be going live tomorrow night (17/05) at 7PM (BST).
Tune in here
“See you there, Commanders!”
Frontier have announced a Live stream for this evening (Thursday 10th May 2018) to discuss the first part of the feedback for the Squadrons feature which is coming in quarter 4. You can follow it from 6pm BST with Senior Designer Adam Bourke-Waite here.
Note: Date for Squadrons has been changed by Frontier to the 8th May.
On the 2nd May 2018 Frontier announced that the Focused Feedback Forums would be re-appearing for various topics. You can see the post here, or below. Links
“While we’re hard at work on the next update for Elite Dangerous Beyond 3.1, we wanted to share our plans for the Focused Feedback Forum, and when you’ll see particular topics come up for discussion.
“The Focused Feedback Forum, for those who don’t know, is an area of the forum where we describe and explain our concepts for future features coming as part of Elite Dangerous Beyond. When the forum post goes live, we then welcome constructive and focused feedback from our community on each topic. Previous Focused Feedback Forum discussions have proven to be extremely useful for development, so we wanted to get things going as soon as possible in order to best consider your suggestions.
“We’d like to thank you again for all of your feedback across social media, the forums and direct messages. Although the Focused Feedback Forums give us a place to focus on specific topics, we still pass on every suggestion and comment to the development team for consideration.
“It’s important to note that the following list and dates are not final, and we have to allow for some flexibility. You may also see other topics pop up in addition to those listed below, we will keep you up to date when or if we’re adding any more discussion topics. Please note that the topics will overlap (as you can clearly see below) – this allows us to keep the discussion topics open for as long as possible, and gather as much information as we need. The main topic will be introduced, followed up by the inclusion and announcement of sub topics relating to the original discussion. As well as opening up the forums for discussion, we’ll also be hosting live streaming discussions with the developers on each topic. We’ll give you more information on these streams as we solidify the schedule.
Estimated start dates
“Thanks again for your continued support and feedback, we’re very excited to share our ideas with you.
“Ed and the Elite Dangerous team”
Today, Tuesday the 27th February will see the release of the first Chapter of the Beyond series of updates. You can read the full breakdown on 3.0 here.
The patch notes can below, on Reddit, on this website here or on the official website here. There’s an official Frontier Live stream here and various others planned for later in the day. You can see the list here. The official post from Frontier can be seen below and watch the latest Commander Chronicles cinematic short below:
“The galaxy servers are currently down to allow us to update to 3.0 Elite Dangerous: Beyond – Chapter One.
“The downtime is expected to last for approximately 9 hours, although this could potentially go over.
“We have posted the full change log below, and a summary of how the features will work in Chapter One, will be available on the forum later today.”
- Crime & Counter Crime system overhaul, including Advance Tactical Response (ATR)
- When the player is destroyed they are not necessarily returned to the last port they docked at, based on a prioritised list of rules
- If players are destroyed when a fine/bounty has been detected they will respawn at a detention centre
- Players that join a Multi-crew session in someone else’s ship, and commit a crime, have a corresponding fine/bounty added to their own most valuable ship
- Players can store hot modules (modules applied to a ship at the time a crime is committed)
- Players can clean ships of any bounties and fines through an Interstellar Factor contact
- Players can sell hot ships from the shipyard for a markdown
- Access to port services including ship transferring/storage/retrieval/selling are limited if the player docks in a ‘wanted’ ship (bounties and fines) applicable in that jurisdiction, and the cost is increased where transfer is possible
- Power bounties are issued instead of normal bounties for criminal acts to do with valid Powerplay interactions
- Players can see details on fines and bounties in the wanted ships cockpit, the shipyard and the ship transfer screens
- New crime recognised: “reckless weapons discharge”
- Bounties and fines incurred by players are applied to the ship that the crime was committed in and never go dormant
- Kill Warrant Scanner changes and Interstellar Bounties will be coming soon
- Added new Wing Missions that can be shared across a Wing and completed as a group
- Mission Depot added where players can accept an applicable mission and deliver the target commodity piece by piece to complete the mission
- Mission reward choice
- New USS scenarios added
- Added new alien attack craft
- Added the Chieftain. More manoeuvrable than ships of similar size and weight, the Alliance Chieftain from Lakon Spaceways has been designed not only to dish out punishment, but to avoid it. * Horizons only
- Added second seat to the Keelback to support Multicrew
- Trade Data & Galaxy Map
- Galaxy map now indicates its mode when any tab is active
- Galaxy Map: Filter by station services
- Galaxy Map: Filters added for Thargoid & Guardian sites
- More player factions have had a description added in their home system on the galaxy map
- Filter for the new ‘detention centre’ government type (for new detention centre spawning areas)
- Galaxy Map: Players can view trade data that they own, by commodity, represented on the galaxy map by colour coded icons
- Galaxy Map: Players can view trending trade routes, and filter by AI or Human players
- Galaxy Map: Players can view import and export prices, in a roll out screen, including the ability to select different markets and filter
- Commodity Market: Players can search trade data they own, to compare it to the current market
- Prison ships have been added to one of the routes to Colonia
- Ship yards added to Caravanserai in Gandharvi and Eudaemon Anchorage in Rohini
- Material Trader contacts, which allow the player to convert materials. * Horizons only
- Engineering a module or weapon results in progressively better improvements within a range
- Players can convert and modify their older modules/weapons engineered before this update
- Players can modify modules/weapons at selected ports (ports with access to outfitting) outside Engineer ports
- Players can select which experimental effect they want to apply to their module, at a material cost
- Players are presented with a screen where they can choose the module/weapon to modify, the Blueprint to apply or pin, see the material cost, and preview the outcome
- Weapons and modules
- Added Technology Broker contacts, which allows the player to unlock new weapons and modules in return for specific materials and commodities. * Horizons only
- Medium Shock Cannon (Fixed, gimbal & turret)
- Medium Remote Flechette Launcher (Fixed & Turret)
- Medium Enzyme Missile (Fixed)
- Size 4 Meta Alloy Hull Reinforcement Package
- Recon Limpet Controller
- Galnet Audio
- For new articles, players can now listen to the news in English, French, German, Russian, Spanish and Brazilian Portuguese
- News headlines can be accessed via the status menu
- Galnet can now be accessed via the status menu and articles with audio can be played or queued into a playlist
- Galnet Audio playback options added to controller bindings
- Galnet Audio section added to audio options
- Installation and Mega ship Interactions
- Data link scanner upgraded to allow scanning mega ships and installations to reveal targets the player can interact with
- Players can scan certain revealed targets to uncover sub-targets. These can be interacted with in different ways depending on the type
- Players can damage generators to disable turrets
- Players can use recon limpets to activate data terminals and comms arrays
- Players can use hatch breaker limpets to open a cargo bay
- Surface material system
- Overhauled the surface material system for the rocky, high metal content and metal rich planets
- Improved contrast and colour variation across and between bodies
- The colouration of the surfaces now more clearly telegraphs the chemical makeup and volcanic activity of the worlds
- Quality of Life
- Added synthesis for new Technology Broker modules and weapons
- Added synthesis for AX weapons
- New cockpit voice assistant – Victor added as an alternative to Verity
- Increased manoeuvrability benefits when boosting based on the ENG pips
- Option added so players can choose how flight controllers address them (Commander Name, Ship Name or Ship ID) when approaching a station
- ’Target Ignore’ feature added for material and commodity collectables and refining
- Ability to see at a glance the quality and inventory quantity of materials targeted
- Per material storage caps
- Increased rewards at Search and Rescue contact
- New High Value supercruise targets for pirates to raid
- Misc Features
- Large number of Commander Journal updates
- Portuguese language support added for consoles
- 11 new Achievements for XB1 worth 200G
- Bug fixes and Improvements
- This update includes well over 1000 fixes for various issues that have been discovered and investigated during the development process. Note: The list provided by Frontier to fixes can be seen in the patch notes linked below.
Frontier have announced some details and changes to their live streams for Beyond. The details will be updated on this website on the evening of the stream.
We’re beginning the Elite Dangerous: Beyond – Chapter One content reveal livestreams tonight, with Sandro Sammarco, Adam Bourke-Waite… and me. Join us on the official Elite Dangerous YouTube channel at 7PM GMT.
After much discussion, we have decided to split the content reveals in to three livestreams. One tonight (16/01/18), one on Thursday (18/01/18) and one on the following Tuesday (23/01/18). There’s a lot of content to get through, so we wanted to make sure that we can have the right people talking about the content, and with enough time to give each feature the attention it deserves.
Remember, the beta is released on Thursday 25 to all PC players, as detailed in the forum post here.
We’ll also be posting a summary of what was shown on the livestream on the forums. Look out for a post in News and Bulletins updates later tonight.
Here’s what we’re going to be covering in the streams (please note this is subject to change):
Live Stream – Tuesday, 16th January 2018
– Changes to Crime and Punishment
– Wing Missions
– …and more!
Live Stream – Thursday, 18th January 2018
– The Chieftain
– Planetary visual improvements
– Trade data improvements
– The Tech Broker
Live Stream – Tuesday, 23rd January 2018
– Material Trader
– GalNet Audio
– EVEN MORE!!!
Looking forward to seeing you all in the streams!
As announced by Frontier there will be two live streams (on their YouTube channel) during the week of the 15th January 2018 to go into more details regarding the upcoming changes to Chapter 1 of Beyond. The dates are below:
> Tuesday, 16th January 2018 – 7pm GMT
> Thursday, 18th January 2018 – 7pm GMT
> Tuesday 23rd January 2018 – 7pm GMT
(2pm EST – 11am PST – 5am AEST)
Details will be added to this website as soon as time allows.
There’s been an influx of at least 100k new players to the game since the Steam sale of Elite Dangerous/Horizons in the Christmas/Holiday period, so a big welcome to all the new players.
If you’re visiting this blog for the first time then you’ll find a selection of news about the games development both past and present from the menu in the top corner of the screen. You can also visit the update page to find the latest additions to to specific pages here.
If you’ve just bought the base game in the sale and you’re thinking about buying the Horizons expansion, then you can read the overview with links to each point release here.
You can find a brief rundown of all the games features, including links to the official patch notes here.
You can read about all the currently known features coming in the Beyond series of free updates, here. (Note: Frontier have said these are Horizons only).
And The Future? Well it’s probably On The List….
Enjoy, and see you in the black!