Patch Update: 2.4.03

At 10:32am on the 11th October 2017 Frontier announced an update to the 2.4 release. You can see them below or on the official site, here. The details have also been added to the Elite: Dangerous Current Features page.


Companion API

  • Fixed ship prices sometimes not being returned from /shipyard

Factions

  • Implemented a fix to stop factions trying to invade during an expansion when they already had a conflict pending

Fighters/Crew

  • Fixed the “Switch” button on the fighter orders menu not disabling when the cockpit canopy is breached

General Fixes & Tweaks

  • Updated some translations

Holo-Me Creator

  • Removed the ability to Undo / Redo while a player is not on the top level of a tab in the Holo-Me creator to prevent a store exploit

Installations/POIs/USSs

  • Fixed an issue whereby all Barnacles in a system would appear in the Navigation Panel after scanning just one

Mining

  • Fixed the Vent button for the refinery failing to do anything with the hopper

Missions

  • Fixed Engineer invite missions not spawning in certain systems
  • Fixed some incorrect text strings that appeared in certain Assassination mission inbox messages
  • Fixed an issue where only massacre missions were spawning instead of rank missions
  • Ensured that Salvage missions contribute to the Exploration career

NPCs

  • Fixed an issue that led to Thargoids flagging up as allied in certain cases

Outfitting

  • Fixed an issue where previewed decals could remain on the ship after exiting the livery section

Player Journal

  • Fixed an issue with control characters remaining in the ReceiveText of a journal message

Render

  • Fixed the motion effects appearing fainter than they should be when flying through space

Server

  • Fixed Thargoid encounter UI statistics
  • Fixed some stored ships being unavailable through shipyard

Ships
Imperial Clipper

  • Fixed an issue with the Docking Computer being unable to dock


Stability Fixes 

  • Fixed a rare crash that could occur when at Resource Extraction Sites
  • Fixed a rare crash that could occur if the player disconnected while loading in to a Multi-Crew session

UI

  • We now update a Commander’s subscribed to community goal data in the Transactions tab every ten minutes, allowing players to keep track of the results on the fly

Weapons

  • Fixed the missing lens flares on plasma accelerator shots

Frontier Q&A – Dav Stott

Frontier’s Q&A with Dav Stott on the 17th January covered a whole host of topics around the background simulation, servers and other technical areas of the game. You can view it below or read a brief rundown here, as kindly provided by forum user Golgot.

As far as new information went there wasn’t much to report aside from the brief mention that somewhere along the line Frontier might be looking to alter the appearance of stations and settlements to reflect the current system state.

Q: Will there be an effort to make the background simulation more visible and audible from out of your spaceship’s cockpit? Having the look and audio of stations and settlements change depending on system states, for example.

A: Nothing to announce today, but planet bases already change decals if faction changes. (since Horizons launch). Nothing more to announce at the moment.